AI Insights · Timothy · April 2023
Top 5 Co-op Games on iOS in South America: Q1 2023
Explore the performance trends of the top 5 co-op games on iOS in South America during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top co-op games on the iOS platform in South America showed varied performance trends. Here's a detailed look at the weekly downloads, revenue, and active users for Roblox, Call of Duty®: Mobile, Among Us!, Township, and Clash Royale.
Roblox
Roblox from Roblox Corporation saw fluctuations in weekly downloads and revenue throughout Q1 2023. Weekly downloads started at around 93K and ended the quarter at approximately 54K. The highest downloads were observed in the week of February 20, reaching about 77K. Weekly revenue saw a downward trend, starting at $312K and ending at around $226K. Active users remained relatively stable, hovering around 1.1M throughout the quarter.
Call of Duty®: Mobile
Call of Duty®: Mobile from Activision Publishing, Inc. experienced a steady performance in weekly downloads, starting at 58K and ending at 46K. Revenue showed a slight increase towards the end of the quarter, peaking at around $81K in the final week of March. Active users saw a decline from approximately 565K to 464K over the quarter.
Among Us!
Among Us! by InnerSloth LLC had a notable decrease in weekly downloads, starting at 64K and dropping to around 30K by the end of March. Revenue also declined, starting at $928 and ending at $510. Active users decreased from about 114K to 60K over the same period.
Township
Township from Playrix saw a mixed performance. Weekly downloads started at around 41K and ended at 22K. Revenue peaked at $74K in the first week of January before stabilizing around $65K towards the end of March. Active users remained stable, fluctuating around 100K to 115K throughout the quarter.
Clash Royale
Clash Royale by Supercell experienced a steady decrease in weekly downloads, starting at 38K and ending at 30K. Revenue saw some spikes, peaking at $58K in early January and $51K in early March. Active users remained relatively stable, with minor fluctuations around the 980K mark throughout the quarter.
This data is sourced from Sensor Tower, where more insights into the performance of these and other apps can be found.